procedure PlayerOnLogin(Npc: TNormNpc; Player: TPlayObject); //该函数定义位冥神中变版于系统固定NPC\ManagerNpc中,角色登陆将触发该函数begin if Player.NewHuman then //如果角色是新人 begin Npc.Give(Player, 乌木剑); //给乌木剑1把 Npc.Give(Player, 金币, 传奇私服外网架设100000); //给金币10W Gamelib.BroadcastCenterMessage(欢迎玩家{S= + Player.Name + ;C=249}来到{S= + Gamelib.ServerName + ;C=250}); /180战神合击传奇/广播新角色登陆 end;